Captured at 3840×2160 (cropped), Patch 6.1, SSAA 2x + CMAA, HBAO+
These screenshots were rendered in-game and captured at various high-megapixel resolutions using the in-game photo mode and then down-sampled to their present size.
What Middle-earth: Shadow of Mordor lacks in story, is more than made up for by the phenomenal Nemesis system, fluid combat, and emergent gameplay. Narrative aside, the only other black mark on this game is the disappointing implementation of the final battle. Regardless, Middle-earth: Shadow of Mordor is highly recommended.
I received an honorable mention for this rendition of Guldan, based on the artwork of Nikolai Ostertag, in Blizzard’s 2014 pumpkin carving contest.
My wife and I carved these pumpkins for Halloween 2014. My wife’s pumpkin is Toothless from How to Train Your Dragon, based on artwork by ProdRyukin13, and mine is Arno Dorian from Assassin’s Creed Unity, based on artwork by Ubisoft.
Interestingly, this video doesn’t demonstrate my most skilled confrontation with Abaddon, but it is the one where I was most successful. This is phase two of the battle. Unfortunately, I did not capture the first phase.
With respect to character action games, I tend toward the conservative in that I like to stick and move, waiting the right time to strike, and then backing off.